Java Program 1 Learning Class Create Use Class Cardjava Cardpaneljava 2 Class Card Class M Q37287845

Java Program

1.We have been learning (in class) about how to create and use aclass. Card.java and CardPanel.java. 2 Class Card This class modelsa playing card. Recall that a playing card has one of the followingfour suits: HEART, SPADE, CLUB, and DIAMOND. Each suit has 13 cardsA,2,3,4,5,6,7,8,9,10,J,Q,K. We often represent A as 1, J as 11, Qas 12, and K as 13. Read the code of the class and Card and try tounderstand the functionality of the class. Create a class namedTestCard with main method. Create Card objects to represent each ofthe following: HEART 2, SPADE 4, CLUB Q, and DIAMOND

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