I need to code a coffee mug in OpenGL using c++. I was providedthe code below but it is a kettle not a coffee cup. I have attachedboth the code I already have and the image I need it to look like.Any help would be greatly appreciated as I am stumped on thisone.
#include <GLglut.h>
GLfloat xRotated, yRotated, zRotated;
GLdouble size=1;
void display(void)
{
glMatrixMode(GL_MODELVIEW);
// clear the drawing buffer.
glClear(GL_COLOR_BUFFER_BIT);
// clear the identity matrix.
glLoadIdentity();
// traslate the draw by z = -4.0
// Note this when you decrease z like -8.0the drawing will looks far , or smaller.
glTranslatef(0.0,0.0,-2,5);
Red color used to draw.
glColor3f(0.8, 0.2, 0.1);
// changing in
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